-Gamification is a relatively new word in the world of education. What does it mean exactly and how can it be applied to our classrooms? In it's simplest form, gamification, is taking the content of a course and turning it into an interactive, game like setting, for learning.
Imagine students scoring points every time the reach a proficient or mastery level in regards to a concept or standard. Different tasks or standards would be assigned differing point values and students would earn them according to what they were able to produce. Fun, right?
Now imagine a leader board posted in a classroom, showing students' gained "knowledge points". Students working to top each other and get their name up on the board. Teachers adapting lessons and activities to encourage student participation and interactions among one another.
The possibilities are endless! This all sounds great and wonderful, but how can it really be done and how much work is involved? Well, Beth, a 7th grade Civics teacher in Florida has done it. Read her attached story and see what she thinks about making the shift in her classroom. A great read and great information to consider for the future.
Feel free to post your reactions or thoughts in the comments to this story.